Welcome to my coding journal, where I document the journey of turning imaginative ideas into interactive realities. From playful generative art experiments to meaningful prototypes for social good, this space is all about embracing the process of learning, making mistakes, and celebrating progress.

My coding projects are less about polished, finished products and more about experimenting with ideas. Whether it’s testing quick concepts in JavaScript, tinkering with Arduino for hands-on prototyping, or diving into React (like I’m doing now for this website), my goal is to use code as a tool for creativity and problem-solving.


I wouldn’t call myself a coder in the traditional sense — my focus is on prototyping and exploring the intersections of technology and design. Through these experiments, I aim to uncover the possibilities of creative coding as a medium for innovation, storytelling, and impactful design.

Can we reimagine the way we fix electronics?

In collaboration with Above Agency, we explored the creation of a guided haptic workflow with a projection mapping interface for fixing complex electronics. Over three days, we designed a system that combines visual overlays and tactile feedback to guide individuals through intricate repairs with precision.

This tool bridges the gap between human intuition and the complexity of modern electronics. By combining visual and tactile guidance, it not only simplifies repairs but also empowers individuals to learn and build confidence in their skills.

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Tech Explorations

Project Information

Experiments with Javascript, React and Arduino at

Umeå Institute of Design

External Mentors

George Cave, Andreas Refsgaard, Jennifer Sykes ,

Above Agency

Hear Me Sign: Promoting inclusivity through technology.

Hear Me Sign was a project aimed at fostering inclusive classrooms by bridging the communication gap between speech and sign language. The product was designed to translate spoken language into sign language and vice versa, enabling seamless interaction between individuals with special needs.

The project involved developing a prototype that combined speech-to-text technology with animated sign language representations. It also incorporated a feature to convert sign language gestures into speech, ensuring two-way communication. Hear Me Sign highlights the potential of technology to create equitable learning environments.

Realtime shape manipulation in P5. js

Exploring real-time interactivity, I used the hand classifier in p5.js to manipulate shapes dynamically. This experiment allowed me to map hand movements and gestures to control visual elements, creating a seamless connection between physical motion and digital expression. By leveraging machine learning and creative coding, I aimed to push the boundaries of how we interact with generative art and responsive design.

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